Delayed Matching/Non-matching to Sample

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About the task

 

The Marker 1 sound is played to signal the start of a trial. An object is shown in the centre of the screen (Phase 1). (Optionally, the subject has to touch this object; optionally, it can be rewarded for doing so.) The object vanishes, and a delay ensues. After this delay, the object is re-presented together with another object (Phase 2), heralded by the Marker 2 sound.

 

In delayed matching to sample (DMTS), the subject must touch the object that was shown first. In delayed non-matching to sample (DNMTS), it must touch the new object. (Both test the subject's ability to remember information about the first object during the delay; the matching/nonmatching option is typically used to account for or overcome a subject's species-specific natural tendency to select either familiar or novel stimuli.)

 

Correct responses are rewarded; incorrect responses are punished. Optional correction procedure: if correction is switched on, failed trials are repeated until the subject gets them right. RNC: I've implemented a one-off correction phase as used in DMTL (Sidse's PAL request); ask if she wants consistency across tasks or to repeat entire trials again and again.

 

Choice of objects

 

In primate testing, unique objects are normally used for each trial, so a D(N)MTS task requires a large library of pictures.
Pigs are poorer at visual discrimination; therefore, Sidse wants to ensure that the test only uses objects known to be discriminable by pigs. She suggests (1) that the objects are combinations of one of 6 colours and one of 6 patterns; (2) that the target object is selected pseudorandomly, such that it is never an object that has been presented in the last 5 trials, unless the correction procedure is on; (3) that the distractor object is similarly selected, such that the distractor has not been presented in the last 5 trials, either as a target object or as a distractor.
This constraint is implemented - but note that if you don't have enough stimuli for this purpose, this constraint will be violated (what else could the task do, after all?).

 

Levels

 

Levels are defined by the delay (option to enter these; typically, level 1 has a zero delay). The task can be run either:

 

with the level chosen at random for each trial (the possible levels to be used are specified in a list);
with a fixed level;
with a level specified at the start, but that increases when a criterion is met (the criterion being that X of the last 20 trials were performed correctly).

 

Configuring the task

 

PigTab_DMTSParams

 

Maximum number of trials. When the subject has performed this number of trials, the task ends. (You may specify 0 for no limit, though you must specify a limit on the number of trials, the time, or both.)
Maximum time. When this time elapses, the task is terminated as soon as the current trial has finished. (You may specify 0 for no limit, though you must specify a limit on the number of trials, the time, or both.)
Maximum time to wait for a response. If the subject fails to make a response within this time, the subject fails the trial. (This time limit applies to Phase 1, if you require your subjects to touch the Phase 1 stimulus, and Phase 2, and the correction procedure if one is used.)
Time between trials. Specify a minimum and a maximum intertrial time (they may be the same). The actual time is chosen with a rectangular probability distribution within these values.
Must touch phase 1 stimulus. If this is selected, then the subject must respond to the Phase 1 stimulus in order to proceed to phase 2. If you choose this option, you may also choose whether or not the subject should be rewarded for touching the Phase 1 stimulus. If you do not want your subject to have to touch the stimulus, you must specify the Phase 1 stimulus duration instead.
Matching. If this is ticked, the task is delayed matching to sample. Otherwise, it's delayed non-matching to sample.
Correction phase if subject fails Phase 2. Optionally, phase 2 can be repeated immediately (once) if the subject fails it the first time.
Stimuli. This shows the list of available stimuli. You cannot put a stimulus into the list more than once. Click Add and Remove to add/remove stimuli.
Levels. On the right-hand side of the screen is the list of memory delays (delays between phase 1 and phase 2) that correspond to levels in the task. You may add, remove, or re-order the levels with the buttons next to the list. You may then choose the starting level, and the method by which the task chooses a level for each trial. (You can have the level fixed, or chosen randomly for each trial, or you can increase the level by one every X trials, or you can increase the level by one when X of the last 20 trials have been performed correctly. Set your chosen value of X in the box.)

 

Options for reward and punishment are set in the General Parameters section; visual objects are defined in the Visual Object Library.

 

Screenshots from the task

 

Phase 1

PigTab_DMTSPhase1

 

Phase 2. Which one was it? (Or, which one wasn't it?)

PigTab_DMTSPhase2