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A sample results file is shown below. The configuration information is shown first; the results follow. (There aren't very many results, because I got bored creating the file.) The results section is shown in bold.
Tasks generally produce results in a comma-delimited format with a header line giving the field names. (This format is itself suitable for importing into a relational database.) Some tasks produce other human-readable summary information.
I encourage you to think of this file as a backup. The database contains all this information and can be used to retrieve both simple and highly detailed information about a subject's performance.
RatBat -- SUMMARY FILE ____________________________
IDENTIFICATION
Subject: test Session: 9 Date/time code: 26-Jun-2003 (20:47) Comment: (add your comment here) Summary file name: test-26Jun2003-2049-RatBat-summary.txt Default ODBC database:
Box: 0 Client computer name: EGRET Server computer name: loopback
GENERAL PARAMETERS
Default media directory: C:\Program Files\RatBat\Media Link - Duration (s): 20 Link - Play sound during link? N Link - Houselight on during link? N Adjust stimuli for central feeder? N Reward - Give pellet? N Reward - Pellets per reinforcement: 1 Reward - Pellet pulse length (ms): 45 Reward - Interpellet gap (s): 0.5 Reward - Give pump? Y Reward - Pump duration (s): 5 Reward - Pump contingent upon licking? Y Reward - If cont., lick pump time (s): 1 Reward - Play sound? Y Reward - Activate extra reward device? N Reward - Extra reward device time (s): 5 Punishment - Darkness? Y Punishment - Darkness time (s): 10 Punishment - Play sound? Y Punishment - Extra punishment device? N Punishment - Extra device duration (s): 10 Punishment - Give pump 2? N Sounds - Link sound is WAV? N Sounds - Link sound filename: Sounds - Link sound frequency (Hz): 200 Sounds - Link sound type: Sine Sounds - Link sound duration (s): 1 Sounds - Link sound level (0-100): 100 Sounds - Reward sound is WAV? N Sounds - Reward sound filename: Sounds - Reward sound frequency (Hz): 1000 Sounds - Reward sound type: Tone Sounds - Reward sound duration (s): 1 Sounds - Reward sound level (0-100): 70 Sounds - Punishment sound is WAV? N Sounds - Punishment sound filename: Sounds - Punishment sound frequency (Hz): 1500 Sounds - Punishment sound type: Sawtooth Sounds - Punishment sound duration (s): 2 Sounds - Punishment sound level (0-100): 70 Sounds - Marker1 sound is WAV? N Sounds - Marker1 sound filename: Sounds - Marker1 sound frequency (Hz): 500 Sounds - Marker1 sound type: Tone Sounds - Marker1 sound duration (s): 1 Sounds - Marker1 sound level (0-100): 70 Sounds - Marker2 sound is WAV? N Sounds - Marker2 sound filename: Sounds - Marker2 sound frequency (Hz): 650 Sounds - Marker2 sound type: Tone Sounds - Marker2 sound duration (s): 1 Sounds - Marker2 sound level (0-100): 70 Sounds - Marker3 sound is WAV? N Sounds - Marker3 sound filename: Sounds - Marker3 sound frequency (Hz): 800 Sounds - Marker3 sound type: Tone Sounds - Marker3 sound duration (s): 1 Sounds - Marker3 sound level (0-100): 70
VISUAL OBJECTS
-- Object 0: TT_hugebar
biggreenbar,rectangle 0 0 800 100 -penstyle solid -penwidth 1 -pencolour 255 255 255 -brushsolid 0 255 0
-- Object 1: Reversal_1
bitmap,bitmap 0 0 "Reversal_1.bmp" -height -1 -width -1 -clip
-- Object 2: Reversal_2
bitmap,bitmap 0 0 "Reversal_2.bmp" -height -1 -width -1 -clip
-- Object 3: Reversal_3
bitmap,bitmap 0 0 "Reversal_3.bmp" -height -1 -width -1 -clip
-- Object 4: Reversal_4
bitmap,bitmap 0 0 "Reversal_4.bmp" -height -1 -width -1 -clip
-- Object 5: Reversal_5
bitmap,bitmap 0 0 "Reversal_5.bmp" -height -1 -width -1 -clip
-- Object 6: Reversal_6
bitmap,bitmap 0 0 "Reversal_6.bmp" -height -1 -width -1 -clip
-- Object 7: Reversal_7
bitmap,bitmap 0 0 "Reversal_7.bmp" -height -1 -width -1 -clip
-- Object 8: Reversal_8
bitmap,bitmap 0 0 "Reversal_8.bmp" -height -1 -width -1 -clip
-- Object 9: SS_bluebox
bluerectangle,rectangle 0 0 200 200 -penstyle solid -penwidth 2 -pencolour 255 255 255 -brushsolid 0 0 255
-- Object 10: SS_redbox
redrectangle,rectangle 0 0 200 200 -penstyle solid -penwidth 2 -pencolour 255 255 255 -brushsolid 255 0 0
-- Object 11: IDEDpredef_circle_black
circle_black,ellipse 0 0 300 300 -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 0 0 0 background_rectangle,rectangle 0 0 300 300 -penstyle null -penwidth 1 -pencolour 0 0 0 -brushsolid 0 0 0
-- Object 12: IDEDpredef_circle_green
circle_green,ellipse 0 0 300 300 -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 0 255 0 background_rectangle,rectangle 0 0 300 300 -penstyle null -penwidth 1 -pencolour 0 0 0 -brushsolid 0 0 0
-- Object 13: IDEDpredef_circle_red
circle_red,ellipse 0 0 300 300 -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 255 0 0 background_rectangle,rectangle 0 0 300 300 -penstyle null -penwidth 1 -pencolour 0 0 0 -brushsolid 0 0 0
-- Object 14: IDEDpredef_hat_cyan
hat_cyan,polygon 5 150 50 200 200 300 300 0 300 100 200 -alternate -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 0 255 255 background_rectangle,rectangle 0 0 300 300 -penstyle null -penwidth 1 -pencolour 0 0 0 -brushsolid 0 0 0
-- Object 15: IDEDpredef_hat_magenta
hat_magenta,polygon 5 150 50 200 200 300 300 0 300 100 200 -alternate -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 255 0 255 background_rectangle,rectangle 0 0 300 300 -penstyle null -penwidth 1 -pencolour 0 0 0 -brushsolid 0 0 0
-- Object 16: IDEDpredef_pentagram_cyan
pentagram_cyan,polygon 5 150 50 250 300 0 100 300 100 50 300 -winding -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 0 255 255 background_rectangle,rectangle 0 0 300 300 -penstyle null -penwidth 1 -pencolour 0 0 0 -brushsolid 0 0 0
-- Object 17: IDEDpredef_pentagram_magenta
pentagram_magenta,polygon 5 150 50 250 300 0 100 300 100 50 300 -winding -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 255 0 255 background_rectangle,rectangle 0 0 300 300 -penstyle null -penwidth 1 -pencolour 0 0 0 -brushsolid 0 0 0
-- Object 18: IDEDpredef_pie_blue
pie_blue,pie 0 0 300 300 300 0 300 300 -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 0 0 255 background_rectangle,rectangle 0 0 300 300 -penstyle null -penwidth 1 -pencolour 0 0 0 -brushsolid 0 0 0
-- Object 19: IDEDpredef_pie_yellow
pie_yellow,pie 0 0 300 300 300 0 300 300 -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 255 255 0 background_rectangle,rectangle 0 0 300 300 -penstyle null -penwidth 1 -pencolour 0 0 0 -brushsolid 0 0 0
-- Object 20: IDEDpredef_square_black
square_black,rectangle 0 0 300 300 -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 0 0 0
-- Object 21: IDEDpredef_square_green
square_green,rectangle 0 0 300 300 -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 0 255 0
-- Object 22: IDEDpredef_square_red
square_red,rectangle 0 0 300 300 -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 255 0 0
-- Object 23: IDEDpredef_triangle_blue
triangle_blue,polygon 3 150 0 0 300 300 300 -alternate -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 0 0 255 background_rectangle,rectangle 0 0 300 300 -penstyle null -penwidth 1 -pencolour 0 0 0 -brushsolid 0 0 0
-- Object 24: IDEDpredef_triangle_yellow
triangle_yellow,polygon 3 150 0 0 300 300 300 -alternate -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 255 255 0 background_rectangle,rectangle 0 0 300 300 -penstyle null -penwidth 1 -pencolour 0 0 0 -brushsolid 0 0 0
-- Object 25: TT_redsquare
redsquare,rectangle 0 0 100 100 -penstyle solid -penwidth 1 -pencolour 255 255 255 -brushsolid 255 0 0
-- Object 26: PAL_emptybox
whiteboxblackbackground,rectangle 0 0 260 190 -penstyle solid -penwidth 3 -pencolour 255 255 255 -brushsolid 0 0 0
CONFIGURATIONS
-- Task 0: PAL
Maximum no. trials (0 for no limit): 50 Max. time (min) (0 for no limit): 60 Maximum time for responding (s) (for both phases): 10 Minimum intertrial time (s): 5 Maximum intertrial time (s): 15 Must touch sample stimuli? Y Rewarded for touching sample stimuli? N Sample stimulus duration, if no touch required (s): 10 Time between samples (s): 0.5 Minimum memory delay (s): 5 Maximum memory delay (s): 20 Reward each correct choice? N Time between choices (s): 0.5 Mark responses that aren't rewarded/punished? Y End trial on first error? N Repeat failed trials? N Repeat failed trials up to X times: 5 Shuffle sample/choice order when repeating trials? N Trial scheme: testscheme 'Empty box' object: PAL_emptybox Stimulus selection method: Cyclical ... (if cyclical) start with stimulus: 0 ... (if random) avoid repeats over last X trials: 5
-- Task 1: NPair
Maximum no. trials: 50 Maximum time (min): 60 Response criterion time (s): 10 Leave correct stimulus up during reward? Y Minimum intertrial time (s): 1 Maximum intertrial time (s): 5 Number of pairs used: 2 Pair choice method: Random ... Pair 0 (correct, incorrect): IDEDpredef_circle_red, IDEDpredef_circle_green ... Pair 1 (correct, incorrect): IDEDpredef_pie_yellow, IDEDpredef_pie_blue
-- Task 2: ReinforcementFamiliarization
Licker option - pump on at start? N Licker option - pump until X licks: 16 Licker option - FR1 licking: N Licker option - pump time per lick (s): 1 Main schedule: RT Parameter of main schedule (s): 30 Maximum number of rewards: 120 Maximum time (min): 60
-- Task 3: TouchTraining
Response criterion time (s): 10 Starting level: 1 Increase level? N ... regardless of performance? Y ... criterion (every X trials or if X/last 20 correct): 40 In levels 1+2, present stimuli on the left? N In levels 1+2, present stimuli in the centre? Y In levels 1+2, present stimuli on the right? N Maximum no. trials: 80 Maximum time (min): 120 Minimum intertrial time (s): 5 Maximum intertrial time (s): 15 Min inter-phase pause (sequential level): 2 Max inter-phase pause (sequential level): 10 Number of objects used: 1 ... Object 0 (name, correct?): TT_hugebar, Y
-- Task 4: Reversals
Maximum no. trials (0 for no limit): 100 Max. time (min) (0 for no limit): 120 Maximum time for responding (s): 10 Begin trial with Marker 1 sound? N Leave correct stimulus up during reward? Y Minimum intertrial time (s): 5 Maximum intertrial time (s): 15 Reverse within a session? N ... Reverse when X of last Y correct... X: 6 ... Reverse when X of last Y correct... Y: 6 Use three stimuli rather than two? N Stimulus A: Reversal_1 Stimulus B: Reversal_2 Stimulus C: Begin with B+ (rather than A+)? N p(reward|correct)=1, p(reward|incorrect)=0? Y ... otherwise, p(reward|correct) = 1 ... and p(reward|incorrect) = 0 Spatial locn randomized in groups (not fully random)? Y Correction procedure: None Correction procedure parameter A: 10 Correction procedure parameter B: 3 Correction procedure parameter C: 3 Start session with correction procedure? N Correction proc.: correct stim initally on: Left
-- Task 5: DMTS
Matching? (Alternative is non-matching.) Y If matching, number of novel (distractor) stimuli: 1 Maximum no. trials (0 for no limit): 50 Max. time (min) (0 for no limit): 60 Must touch phase 1 stimulus: Y Maximum time for responding (s) (for phases 1 + 2): 10 Phase 1 stimulus duration if no touch required: 5 Rewarded for touching phase 1 stimulus: N Correction phase if subject fails phase 2: N Starting level: 1 Method of changing level: Level_fixed ... criterion (X), if applicable: 15 Minimum intertrial time (s): 5 Maximum intertrial time (s): 15 Number of stimuli available: 14 Stimuli available: IDEDpredef_circle_black;IDEDpredef_circle_green;IDEDpredef_circle_red;IDEDpredef_hat_cyan;IDEDpredef_hat_magenta;IDEDpredef_pentagram_cyan;IDEDpredef_pentagram_magenta;IDEDpredef_pie_blue;IDEDpredef_pie_yellow;IDEDpredef_square_black;IDEDpredef_square_green;IDEDpredef_square_red;IDEDpredef_triangle_blue;IDEDpredef_triangle_yellow Stimulus selection method: Cyclical ... (if cyclical) start with stimulus: 0 ... (if random) avoid repeats over last X trials: 5 Number of levels (values of the memory delay): 4 Level delay values: 0.000;5.000;10.000;20.000
-- Task 6: SimpleSchedules
Maximum no. reinforcers: 50 Maximum time (min): 120 Manipulandum object: SS_redbox Mark responses aurally? Y Mark responses visually? N Visual marker object: Visual marking time (s): 0.2 Schedule type: CRF [FR-1] Use timeout? N Timeout duration (s): 0
RESULTS
*** TASK ABORTED (cancelled by user or contact with server lost) Emergency save of outstanding results:
-- Results for Task 0: Paired-Associates Learning
Trial,TrialStartTimeMs,GridType,NumStimuli,NumEmptySamples,NumExtraChoiceLocations,SampleCorrect,SampleOmissions,ChoiceStageReached,MemoryDelayMs,ChoiceCorrect,ChoiceIncorrect,ChoiceOmissions,ITITimeMs 0,3132792478,3-grid(strip),3,0,0,3,0,Y,6187,3,0,0,9604 1,3132823487,3-grid(strip),3,0,0,3,0,Y,5453,2,1,0,5017
Trial,Presentation,PresentationStartTimeMs,Stage,Empty,StimulusPresented,LocationsPresented,Responded,ResponseLatencyMs,ResponseLocation,ResponseCorrect,Rewarded,Punished,LickLatencyMs 0,0,3132792490,Sample,N,IDEDpredef_circle_red,1,Y,1369,1,Y,N,N,N 0,1,3132794373,Sample,N,IDEDpredef_circle_black,0,Y,1048,0,Y,N,N,N 0,2,3132795936,Sample,N,IDEDpredef_circle_green,2,Y,1070,2,Y,N,N,N 0,3,3132803208,Choice,N,IDEDpredef_circle_red,0:1:2,Y,2315,1,Y,N,N,N 0,4,3132806040,Choice,N,IDEDpredef_circle_black,0:1:2,Y,1127,0,Y,N,N,N 0,5,3132807684,Choice,N,IDEDpredef_circle_green,0:1:2,Y,1187,2,Y,Y,N,N 1,0,3132823493,Sample,N,IDEDpredef_hat_magenta,2,Y,1331,2,Y,N,N,N 1,1,3132825339,Sample,N,IDEDpredef_pentagram_cyan,1,Y,676,1,Y,N,N,N 1,2,3132826529,Sample,N,IDEDpredef_hat_cyan,0,Y,716,0,Y,N,N,N 1,3,3132832714,Choice,N,IDEDpredef_hat_cyan,0:1:2,Y,1421,0,Y,N,N,N 1,4,3132834651,Choice,N,IDEDpredef_hat_magenta,0:1:2,Y,1238,2,Y,N,N,N 1,5,3132836405,Choice,N,IDEDpredef_pentagram_cyan,0:1:2,Y,1427,2,N,N,N,N
RatBat FINISHED
Started at: 26-Jun-2003 (20:49) Finished at: 26-Jun-2003 (20:50)
Successfully wrote to database: ODBC;DSN=RatBat_prototype;DBQ=D:\Whisker\CODE\clients\rnc - cambridge\RatBat\RatBat database (sample).mdb;DriverId=281;FIL=MS Access;MaxBufferSize=2048;PageTimeout=5;
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